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Post by Prespos on Apr 7, 2013 17:26:53 GMT -5
* 6d6 for ability scores, taken in order
* Raise to racial/class minimums.
* Apply race modifiers.
* Apply age modifiers.
* Ensure two 15s. Raise your highest scores. If two scores are tied, the precedence is S, I, W, D, C, Ch, Com.
Pres
Ps. Compare to Method V, which gives a total of 45 dice. This method gives 42 dice.
I am thinking of UNLIMITED ADVENTURES, where all of the scores are high, but humans and demi-humans are more on an equal footing, compared to Method V.
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